Workshop on Immersive Analytics: Interaction Design and Prototyping for Immersive Analytics

Immersive Analytics is concerned with the design and evaluation of interactive next-generation interfaces that support human understanding, data analysis, and decision making. New immersive technologies present many opportunities for enhancing humans’ experiences with data interaction, but also present many challenges, a subset of which are specific to the analytics domain. This workshop is centered around a set of group prototyping sessions, aimed at identifying new approaches to existing design challenges. In addition to giving perspective on opportunities and di iculties faced by future designers, these exercises will also explore new prototyping methods and tools for the design of interactive data-centric interfaces. This part-day workshop aims to build new ties between the existing immersive analytics community with researchers across many disciplines of the CHI community.

Call for papers

Recent commercialization of immersive mixed reality technologies present new possibilities to support interactive analytic reasoning, beyond the limitations of traditional desktop, mobile and touchscreen devices. However, these platforms bring challenges for designing e effective interactive experiences in immersive environments.

This workshop will engage the CHI community in an effort to improve interaction design for data-centric, immersive systems. Through an engaging prototyping session, we aim to gain new insights on approaches to immersive analytics-specific design challenges and prototyping methods, to forge new perspectives on the design process and identify future challenges. We invite participants to submit 2-4 page position papers on the following topics:

  • Applications or approaches for collaboration for immersive analytics
  • Interaction techniques, devices and modalities for immersive analytics
  • Prototyping tools and techniques for AR/VR
  • In-situ interface design and situated analytics
  • Best practices for spatial interaction and prototyping
  • Evaluation methods for immersive systems
  • Social acceptability of interaction with immersive platforms
  • Human factors including awareness, distraction and cognitive load
  • Theories and frameworks

Papers should be forma ed in the CHI extended abstracts format via the workshop website. Accepted papers will be chosen by single-blind peer review by a program commi ee based on relevance to the workshop and the potential for contributing to discussions. Accepted papers will be distributed to workshop participants and a summary presented at the workshop. At least one author of each accepted position paper must a end the workshop and all participants must register for both the workshop and for at least one day of the conference.


This half-day workshop is running on Sunday (May, 5th), from 2:30pm to 8:30pm

2:30-2:45 Opening and Introductions 15 min.
2:45-3:15 lightening talks and challenge discussion.
3:15-3:30 Group formation 15 min.
3:30-4:00 Groups start prototyping 45min
4:00-4:20 Coffee Break 20 min.

4:20-7:30 Prototyping and Group Work

7:30-8:10 Group Presentations 40 min.
8:10-8:30 Discussion, Reflection, Future Opportunities, Wrap-up 20 min.


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